Publication Date
8-2009
Document Type
Project
Degree
Master of Arts in Education (MA)
Advisors
Pamela A. Redmond, Jim O'Connor
Abstract
Children today are playing video games from a very young age, many of them for hours each day. Modern brain research has shown that the brain is much more pliable than we original thought. With this neuroplasticity in mind, this paper will look at how video game play is effecting the cognitive changes in the classroom to help the students better understand the curriculum.
Recommended Citation
Burckin, H. (2009). This is Your Brain on Video Games: An Examination of the Cognitive Benefits of Video Games and How Those Benefits Can Be Harnessed in the Classroom. Retrieved from https://touroscholar.touro.edu/tucgsoe/186